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Hey everyone,
I would like to get back into the routine of writing weekly update logs as it shows the progress that we are making each week and gives the community a chance to see whats being worked on and whats been fixed. I'd like to start by thanking everyone in joining the return of Venom after the downtime over the last 1-2 months. With the common complications of a few issues, like any reset, we've managed to get them all fixed asap without them becoming a huge deal. I'd like to also announce that due to the genbucket issues that we had this week, we've decided to push the TNT enable period to Friday instead of Wednesday to give everyone a bit more time to work on their base!

I've compiled a list of things that have been fixed since Saturday! Here they are:​

  • Fixed tab showing the wrong year for last reset date
  • Fixed a issue in store where players weren't receiving their 10x legendary key purchases
  • Fixed voteparty crate not giving bullsnake kit
  • Fixed genbucket chunk issue which would cause the server to crash when being overloaded with base building in the end by players
  • Fixed the custom enchant issue, You should now receive potion effects for your enchants. If you have a book with a blue title, ask a staff member to exchange it to a new book (green title)
  • Fixed faction member cap, Was set to 20 instead of 30
  • Fixed a issue where players couldn't place farming hoppers in the end or nether
  • Fixed Ally and Faction chat displaying random letters before their message
  • Fixed a issue where players couldn't see BossMob loot
  • Fixed common crate rewards showing epic rewards instead
  • Removed PvPTimer plugin as it was causing some issues with new players
  • Blazes no longer get cleared in entity clears
  • Fixed koth schedule showing last map's koths
  • Removed the msg saying "You need to be Anaconda Rank" when...

Hey Explorers!

Its finally that time again! I know most of you have been eagerly awaiting the release of this map, and I apologise for how long this process has taken. It was my intention to release sooner, however, it took much longer than I had originally planned.

As many of you already know, I've recently promoted one of our staff members to the rank of senior-mod. @v1point0 will be handling most of the day-to-day in-game issues, assisting with hosting weekly/bi-weekly events and helping to maintain a hacker-free community. @kiwiifruit has also given the role of a PURE Chat-Moderator. I have also acquired five new staff members. @HolyAvocados, @FreePremium, @ValiantPvP, @BerserkPvP and @InfernalNova_ will be the new trial-mods.

I'd like to thank everyone who has played and continues to play on Venom, whether you stuck around until the end or left mid-map.

Before we get to the actual reset announcement, I'd like to apologise that we were not able to announce the top 3 factions to receive their prizes due to constant duping.

Without further delay, I am happy to announce the upcoming Venom release...

What will reset:
- The Map
- Player Balance
- Player Homes
- Inventories, Enderchests & Vaults
- McMMO Credits
- McMMO Levels
- Bans [Blacklisted Players may Appeal]

What will not reset:
- Ranks
- Tags
- Kits
- Perks
- Faction Powerboost

Map 14
May 13, 2017 @ 1PM EST (5PM GMT,...
Hey everyone,
At this point in time Venom will be inaccessible to the public. We feel it is only necessary to update everyone on what is actually happening and the discussion that is happening within the team. We want to bring something completely unique to Venom, Something that isn't rushed and the constant repetition of map resets with nothing new. We are expanding in areas that we aren't motivated in which has caused quite a backlash on the community.

We've opened up areas of Venom which don't seem to fit and something that we don't see progressing in the future. Personally I want to focus on my strong points which is within the Factions gamemodes. After introducing new gamemodes it has divided the community and directed the Server to something we aren't interested in nor motivated towards.

Obviously there is a lot unsaid, but to jump to the point we are discussing to return Venom as just a Factions server, Like to the good old days. This will include the removal of Skyblock and Cannon and the hub aspect and making things much simpler. We feel we need to take two steps backwards before we can move forward to bigger things. By implementing this change we can focus solely on Factions which is our most popular gamemode, We can work on new features that have been held off to work on other updates for different gamemodes.

None of this is final at this stage as we want to hear your opinions first!
We want to focus on bringing Venom back to its all time glory and we hope you can appreciate our directional input for the Network.

~ Matt​